Capcom is the fastest growing mobile company, but DeNA remains the most impressive
Good news too for EA, Gameloft, Gamevil and Glu
We've just finished the current round of quarterly financials, for the three months ending June 30, so now is a good time to see which of the publicly owned mobile games companies is doing the best.
Of course, considering the ever growing audience for mobile content as the previously dominant feature phone market switches to smartphones - 550,000 Android devices activated daily etc - all companies, even long time transitionary Glu Mobile, are on the up.
Sales curve
One simple and relative way of checking out who's performing best is to consider each company's percent increase in sales compared to the same three month period back in 2010.
The clear winner is Capcom Mobile (TYO:9697), which saw sales up 80 percent year-on-year, thanks mainly to the performance of freemium iOS game Smurfs' Village.
セールスカーブ
誰が最良かをチェックする簡単な比較上の方法としては、各企業のセールスにおける上昇幅(%)を2010年の同時期の3ヶ月と比較してみることだ。
そのあきらかな勝者はCapcom Mobile(TYO:9697)である。Capcom Mobileは毎年80%セールスを伸ばしており、それは主にiOS用フリーミアムゲームであるSmurfs' Villageによるところが大きい。
販売グラフ
誰が一番成績が良いかをチェックするシンプルで相対的な方法の1つが、各企業の2010年の同じ四半期の3か月間と販売の増え方のパーセンテージを考慮することだ。
明らかに勝者は昨年比80パーセントの販売の伸びを見せたカプコムモバイル(TYO:9697)だ。これは主に、無料お試しiOSゲームのSmurfs' Villageの実績が良かったことによる。
Korean outfit Gamevil (KDQ:063080) and Japanese platform DeNA (TYO:2432) - very different companies for sure - performed well too, with sales up over 40 percent.
What used to be referred to as the three big traditional mobile publishers back in feature phone days - EA Mobile (NASDAQ: ERTS), Gameloft (GFT.PA) and Glu Mobile (NASDAQ:GLUU) - saw sales up around 10 percent.
Velocity or acceleration?
A more radical take would be to consider the year-on-year increase in profits; the thing that businesses and shareholders really care about.
Unfortunately though, EA doesn't break out EA Mobile's profits, while Gameloft doesn't release its figures until later in August, and Glu made a loss (again).
Still, it's obvious to see that Capcom Mobile is booming, with profits up 363 percent.
Yeah, before the company gets too excited, let's end with an absolute comparison; quarterly sales.
As a platform provider, DeNA is by far away the largest company, with Q2 sales of $449 million, three times as much as the other companies put together.
EA Mobile and Gameloft continue their in-step rising performance, while Glu hangs onto 'third place', just behind Capcom Mobile.
Q2をそのまま訳文に乗せてしまいましたが、「第2四半期」の意味です。後付けをして申し訳ありませんでした。